Belinda Coomes is a Melbourne based music composer and audio designer with a particular focus on composing for video games.
As an avid gamer herself Belinda is passionate about the audio experience players receive in games and being involved in providing immersive audio through her music.
Currently Belinda is composing music for the rogue like card game ‘Ring of Pain’ and the virtual reality game ‘Backyard Cricket’. She is also creating sound effects for the farming game ‘Harvest Hands’. In addition to her video game work Belinda has also composed music for TV, short films, documentaries and corporate clients.